Microsoft reportedly working on Cloud-based Xbox streaming console
Microsoft’s ‘Scarlett Cloud’ Xbox console will reportedly stream games from the company’s cloud computing service Azure.
Microsoft is working on its next-generation Xbox console which is expected to come in two parts -- a traditional gaming console and a lower-powered system that would work on cloud computing codenamed "Scarlett Cloud," the media reported.
The traditional console would work with locally processed games and "Scarlett Cloud" would stream games from Microsoft's cloud computing service Azure, Thurrott reported.
The specifications and costing of the traditional console are being speculated to be in its early developing phases, but the streaming Xbox that would be based on Microsoft Azure is likely to cost lesser than the traditional console.
Microsoft announced in the Electronic Entertainment Expo (E3) earlier this year that they are working on next-generation gaming consoles as part of Microsoft's next-generation Xbox strategy.
"One person familiar with Microsoft's plans said that this may reduce latency in all aspects of the game as well. If a multiplayer game is using Azure as its central server, 'Scarlett Cloud' console will be closer physically to the multiplayer server resulting in less latency," the report added.
Microsoft's cloud services would make the streaming games platform available globally, running on any type of device, including "Scarlett" devices.
Both the cloud version of "Scarlett" as well as the traditional console may be released in 2020.
Sony already offers an extensive library of PS2, PS3 and PS4 games for streaming through its "PlayStation Now service" and Nvidia got into the streaming game this year, offering a small selection of streaming through "GeForce Now".
Follow HT Tech for the latest tech news and reviews , also keep up with us on Twitter, Facebook, Google News, and Instagram. For our latest videos, subscribe to our YouTube channel.